Game Developer and Entrepreneur Cliff Blezinski's Latest Startup's Tactical Shooter Overshadowed by Overwatch 2. EA stealth releases similar style shooter as Battle Royale.
The highly anticipated fast action tactical shooter from Cliff Bleszinski's latest startup Enemy Access Card was officially released last week. A team based tactical shooter that combined elements from parkour, hip firing accuracy of apex legends and melee combat similar to dark souls lost unfortunately lost 90% of the user base within a week after launch due to the overwhelmingly positive PVP stream of Overwatch 2. News comes shortly after players commenting on long queue times and sharing screenshots of steam's active player count showing crushing lows. Thinking this might have been Cliff's perfect moment to release triple-a quality tactical shooter with faster paced movement seemed like perfect timing during this pandemic.
Streamers typically tend to shy away from slower paced games like Valorant. Players were eager to play something more athletic as famed streamer Dr. Disrespect reached record high viewership streaming the alpha. Dr. Disrespect and his incredibly hard carry Z-Laner still stream the title to this day as the game now moves into the more niche category still gathering many viewers due to how easy it is to put a show on for fans.
A final blow was struck when EA stealth launched hit battle royale, Dante's Legends, of nearly identical play style combining fast paced short range shooting and dark souls melee combat into a dungeon style layout battle royale where players are cast into the ninth circle of hell to fight their way out back to the land of the living. Rave reviews were met with this latest shooter in hell, deemed "incredibly unique!" by Polygon, "what will they think of next?! 9/10"-IGN. Reviewers find comments and tweets on their posts showing the comparisons to Enemy Access Card's own team shooter. A week later, players and reviewers who's long term memory is nothing longer than a day, went ahead and forgot about the similarities as Season 1 of Dante's Legends was released with cosmetics formed via the hue/saturation layer adjustment in photoshop that players need to grind for thousands of hours to obtain.